When a settlement is attacked, you'll receive a notification regardless of where you are and what you're doing.
There's no point in having a nice array of super turrets that go offline immediately because the attackers were able to take out your unprotected generators. The main deal with turrets is that heavy laser turrets are great but require power, heavy machinegun turrets are average but don't.
Higher level turrets will do more damage, but be aware of the area of effect damage from the missile turrets, because they will kill you and your settlers. Building a guard post with a siren next to it will mean that the rest of your settlement are aware of the attack sooner and coordinate their efforts better.īuilding turrets that have a good vantage point of these approaches will ensure that enemies start taking fire as soon as possible. The taller of the two guard posts are sufficiently tall to see over walls but you'll need to remember to assign settlers to actually use the guard posts. The best defence is intelligence (not the S.P.E.C.I.A.L stat) and planning.ĭon't build a settlement that fills an area larger than it needs to be, and build a wall around it with a few set entrances and turrets with good vantage points.